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Devlog
Patch 1.1.0
November 24, 2021
by
MKDBStudio
#patch
Water treatment plant now has an indicator on top of it with amount of water left. Solar array now has an indicator on top with available power. Minor UI fixes and icon updates. Fixed an issue where t...
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Patch notes 1.0.13
November 18, 2021
by
MKDBStudio
- You no longer have to press building shortcut keys multiple times to place the same building. - When unpausing the game the time speed will now return to what it was before instead of 1. - Fixed an...
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Patch notes 1.0.12
November 18, 2021
by
MKDBStudio
#patch
- Fixed an issue where autosave could sometime overwrite a manually saved game. - Fixed and issue where the hide auto-save checkbox in the Load menu did not always worked. - Saves are now order by mos...
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Signals now out!
November 16, 2021
by
MKDBStudio
#launch
Signals, a casual strategy game, is now available for Windows and Linux players Enjoy a relaxing management experience with this casual strategy game free of combat with an original soundtrack compose...
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Signals out on November 16th 2021!
November 09, 2021
by
MKDBStudio
#signals, #launch
Hi everyone, After a busy few months we are now close to release which will be on November 16th at 3PM British Time. (Countdown to event: https://www.timeanddate.com/countdown/generic?iso=20211116T150...
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Signals Demo
September 21, 2021
by
MKDBStudio
#demo
Hi everyone, We're happy to finally be able to make a small demo of Signals available for you to play! What to expect? This demo is about 15 minutes of playtime but given the procedural nature of the...
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Devlog #4 - Colour in Signals
August 07, 2021
by
MKDBStudio
#colour
Hello again, Kathryn here, the other 20% of MKDB Studio. So, colour (I'm British, I spell colour with a u) is not something I understood much of before this project. Despite having studied art and des...
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Devlog #3 - Logo Design
July 24, 2021
by
MKDBStudio
#logo, #design, #signals, #devlog
Welcome to this week's Dev log, I’m the other half of MKDB Studio, the wife, Kathryn. I’ve worked with Michel on several logo projects prior to this, he is easy to work with and broadly knows what...
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Devlog #2 - From idea to game
July 17, 2021
by
MKDBStudio
1
#gamedev
Hello everyone, This week for devlog #2 we'll be talking about how Signals came to be, early ideas, prototypes, terrible sketch and other artifacts. In the beginning there was 2001 The original idea c...
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Devlog #1 - Announcing Signals
July 10, 2021
by
MKDBStudio
1
#devlog, #signals, #announcement
Hello everyone! We at MKDB Studio, that is my wife and I, are pleased to announce our first game: Signals. It is to be released late September for PC on Steam & Itch.io and has been in development sin...
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